﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LOLServer.DAO.Model
{
   public class UserModel
   {
       public int UserId;
       public string UserName;
       public int Level;
       public int Exp;
       public int WinCount;
       public int LoseCount;
       public int RunCount;

       public UserModel()
       {
           Level = 0;
           Exp = 0;
           WinCount = 0;
           LoseCount = 0;
           RunCount = 0;
       }
   }
}
